Sunday, March 29, 2009

Final Steed Sheet

Final Cut:

I will have to call this my final. I spent a lot of time on this sheet and not enough time on 3D.

Work in Progress...(update)

Changes/Additions/Modified -
The background has some chinese characters, and Wing Chun, the horses name.
Added the last drawing bottom middle.
Moved the horses on the top row around.
I still need shadows to get it a little closer to Mike Mignola.

Saturday, March 28, 2009

Work in Progress....

Character Design:
Mui "Anna" Ng's steed

Software: Photoshop CS2
Style: Mike Mignola

Status: Work in Progress....
To Do: Add in shadow lines then fill black. Add one more drawing. Figure out what to do with the background.

I have to be honest, horses are freaking difficult to draw. You draw them just slightly wrong and they look weird as all heck. I will post a completed sheet once I am done. Critiques are welcome, and thanks in advance.

Tuesday, March 24, 2009

Spring Break '09

It's break time. I am working on some side projects and finishing up some assignments, but at the same time I am having fun with friends and family. I'll post what I have been doing either Saturday or Sunday.

Thursday, March 12, 2009

Weapons Prop


Action Poses

The above images are from Character Design. The images, from top to bottom, is the weapon prop design, turnaround character sheet, and character action sheet. To make a long story short, my characters name is Mui "Anna" Ng and she was raised by her grandfather. Along with the other chinese people, who came to the United States to live a better life, ended up building the railroads. Anna's grandfather was murdered and she vowed to find the killer and get revenge. Anna's weapons of choice is both the Chicken Sabre Sickle and the White Wax Staff, as seen above.

Weapons Prop:
Software: Photoshop CS2, Flash 8
Style: Open
I found this to be the most difficult of the three as I am still trying to sharpen my skills in Photoshop.

Character Turnaround:
Software: Photoshop CS2
Style: Mike Mignola
The style was probably the hardest thing to manage when building up to this final render. Most of the studies and drawings we do at Digipen were of at least 4 values minimum, but for this artist you had to visualize a 3D world in a 2D, 2 value style. Once I revisited the "straight line relationships" learned in Advance Life Drawing it became easier. Now it was just the matter of proportions.

Character Action Pose:
Software: Photoshop CS2
Style: Mike Mignola
Pretty much all that I said about the turnaround is true for this final piece. The only thing different is how much easier it became once I understood how to approach it with the tools I used.

Wednesday, March 11, 2009

Start of a new Art Blog

I started the blogger tonight and figured I would post something.


"There, now get outta here, you're bothering me."