Monday, January 28, 2013

Unwrapped and UV Layout

Unwrapped and UV Layout. Time to get that high poly going *smile*.


Maya 2013

Nope no Headus UVLayout yet. A little unaffordable for me at the moment.

Sunday, January 27, 2013

Unwrapped Turret

Unwrapped. Now, need to create proper layouts and start the high poly and baking. Texturing incoming soon!

Maya 2013

During this time I found that I need to possibly invest in Headus UVLayout to speed up my unwrapping process. Thanks for viewing my blog!


Thursday, January 24, 2013

WIP: Turret continued...

Continued efforts to make an outstanding turret. Finding the time to work on modeling and texturing while commuting from Steilacoom to Redmond everyday to my full time job at Microsoft. After hours parties? You're looking at it.

The above is after getting feedback from fellow friends. Staying in the loop of things. Thanks Neil and Gerritt!

Made some a slight change to the legs per Neil and we are on our way to unwrapping the low poly turret. Once that's done the fun begins MUAHAHAHAHAHA*cough*ha ha *smiles*.

Maya 2013
Photoshop CS6