Monday, March 25, 2013

Fixing the turret


Looks better with the fixes.

- The legs were readjusted so the screw heads looked better no odd lit areas.
- Fixed the normals to correct odd darkened areas of the model.
- Thickened areas around the legs, to make them less flimsy, and beveled some areas to catch the light more.

Monday, March 4, 2013

Update...

Just an update...nothing special. Between work and real life, I have been able to get some more things blocked out.

Software:
Maya 2013
TopoGun 2
Photoshop CS6

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