Monday, December 7, 2015

Saturday, December 5, 2015

Cannon: Textured


Zbrushed details.
Textured using Photoshop and Substance Painter.
Original model was not created by me.

Friday, November 27, 2015

Thursday, November 26, 2015

Quiver


Quiver. Strap what strap, camera will be too far away to see such a thing.

Monday, November 23, 2015

Mortar Textured



Texturing in Substance Painter for the first time. Pretty exciting.

Saturday, November 7, 2015

Second Shield: Low Poly

Second Shield: Low Poly and Textured
Emblem is not finalized, but it will do for now.


Second Shield: High Poly

Completion of the second shield high poly. Next up, low poly then textures.

Wednesday, October 28, 2015

Final Cut


Final Cut: Low Poly and High Poly

Modeled and sculpt shield.
The emblems were found on the internet and were not created by me.

Software:
Maya
Zbrush
Photoshop
Marmoset
xNormal

More work on the shield


Tuesday, October 27, 2015

Shield Design

Designing a shield. Will be working on two more shields soon.

Software:
Zbrush
Maya
Photoshop
Marmoset

Friday, October 9, 2015

Drawing and Research






Software:
None

Hardware:
Color Blue Animation Pencil
Canson Sketch Pad 5.5 in x 8.5   |   65 lb. (spiral)

Thursday, October 1, 2015

Monday, September 28, 2015

Daily drawing...

Not the best drawing ever by any means, but drawing a day every day never hurts.








Tuesday, August 25, 2015

Long overdue....

Forgot to add this. Hope you like it.

Software:
Zbrush
LinkedIn