Tuesday, June 2, 2015
Cannon
Low Poly
High Poly
- Took an existing base mesh, made some changes and fixes.
- Exported into Zbrush and added some details.
- Created normal and ambient occlusion maps.
Mortar!
Coming Soon
No comments:
Post a Comment
Newer Post
Older Post
Home
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment