Wednesday, March 3, 2010

Rigging in Maya


Nothing really special. A basic rig for my Projects character. FK arms, no IK because there is no real need, animation doesn't call for it. IK spine and legs and set driven keys for the hands. The rig was built for ease of use and only for the required animation, walk slight crouch and run of screen.

1 comment:

  1. YOur project looks cool! I can't wait to see it finished.

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